The verbose monstrosity is enormous. Certainly the least time-consuming approach is to pick a vital spot, and strike there.
spinoza99 wrote:
There is another problem that randomness is faced with: it can destroy actually quite easily, it can construct only the crudest mechanisms.
Oh really?
I'm aware that you threatened to "define" randomness. I'm also aware that you utterly failed to do so. You attempted instead to define what randomness cannot do, and failed at that as well, as I shall demonstrate further downpage.
http://www.americanscientist.org/issues ... resource/4
"Why is it hard to make randomness? The fact that maintaining perfect order is difficult surprises no one; but it comes as something of a revelation that perfect disorder is also beyond our reach. As a matter of fact, perfect disorder is the more troubling concept—it is hard not only to attain but also to define or even to imagine."
The American Scientist article goes on to do a far better job of not quite defining randomness than your lame attempts.
And now, on to the final destruction of your lame claims as to what randomness cannot do:
http://www2.econ.iastate.edu/tesfatsi/h ... aintro.htm
"Pragmatic researchers see evolution's remarkable power as something to be emulated rather than envied. Natural selection eliminates one of the greatest hurdles in software design: specifying in advance all the features of a problem and the actions a program should take to deal with them. By harnessing the mechanisms of evolution, researchers may be able to "breed" programs that solve problems even when no person can fully understand their structure. Indeed, these so-called genetic algorithms have already demonstrated the ability to made breakthroughs in the design of such complex systems as jet engines."
Yeah, you read that right. Randomly generated computer code, generated within an environment simulating the features of genetic mutation, variation, heredity, and selection, has produced computer algorithms that humans could not write or even fully understand.
It has also been shown that randomly generated code can fix bugs in existing code faster than human programmers can - less than a minute on average. That's mainly because computers can generate and test random code at a rate which is orders of magnitude faster than human programmers can think or engage in trial and error.
So much for the backbone of your hypothesis about how randomness can't produce anything orderly or complex.
John Holland is one of the first PHD's in computer science.