MGS3: Snake Eater Mafia - Tactical Espionage Action (GAME)

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Magicziggy
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MGS3: Snake Eater Mafia - Tactical Espionage Action DAY 1

Post by Magicziggy » Sun Nov 13, 2011 8:16 pm

##vote amok##
Single wifom issue posts

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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by Drewish » Sun Nov 13, 2011 8:17 pm

##vote no lynch##
Nobody expects me...

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MGS3: Snake Eater Mafia - Tactical Espionage Action DAY 1

Post by Magicziggy » Sun Nov 13, 2011 8:21 pm

Zigmen wrote:Aza and B.Tern, why are you holding the new guy's feet to the fire on day 1?

Also, MZ: You may have explained this fully itt, but I don't understand. How do you know there is a traitor, and how come only you know their character's name?
I saw the role pm in the pg. I pm'd gonzo thinking the game was broken. "Eva" is the traitor. If / when the traitor flips you'll see that much as being true.

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MGS3: Snake Eater Mafia - Tactical Espionage Action DAY 1

Post by Don't Panic » Sun Nov 13, 2011 8:25 pm

##unvote zigmen##

Nice to see you.
Gawd wrote:»
And those Zumwalts are already useless, they can be taken out with an ICBM.
The world is a thing of utter inordinate complexity and richness and strangeness that is absolutely awesome. I mean the idea that such complexity can arise not only out of such simplicity, but probably absolutely out of nothing, is the most fabulous extraordinary idea. And once you get some kind of inkling of how that might have happened, it's just wonderful. And . . . the opportunity to spend 70 or 80 years of your life in such a universe is time well spent as far as I am concerned.
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MGS3: Snake Eater Mafia - Tactical Espionage Action DAY 1

Post by Magicziggy » Sun Nov 13, 2011 8:26 pm

andrewclunn wrote:##vote no lynch##
this another difference in play styles.

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MGS3: Snake Eater Mafia - Tactical Espionage Action DAY 1

Post by Don't Panic » Sun Nov 13, 2011 8:28 pm

B. tern is looking a bit suss today, as is Andrew, but that may just be because he's new.

MZiggy still iffy for me, but want to see some more from him before I quantify that.

I'm going to ##vote andrewclunn##

Scum shouldn't get a pass for being new.
Gawd wrote:»
And those Zumwalts are already useless, they can be taken out with an ICBM.
The world is a thing of utter inordinate complexity and richness and strangeness that is absolutely awesome. I mean the idea that such complexity can arise not only out of such simplicity, but probably absolutely out of nothing, is the most fabulous extraordinary idea. And once you get some kind of inkling of how that might have happened, it's just wonderful. And . . . the opportunity to spend 70 or 80 years of your life in such a universe is time well spent as far as I am concerned.
D.N.A.

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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by Feck » Sun Nov 13, 2011 8:42 pm

Now that's harsh DP .
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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by Drewish » Sun Nov 13, 2011 8:43 pm

Magicziggy wrote:
andrewclunn wrote:##vote no lynch##
this another difference in play styles.
Wait, so you don't get RCs day one, but you do lynch people day one without an RC? :shock:
Nobody expects me...

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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by MattShizzle » Sun Nov 13, 2011 8:44 pm

No lynch is bad for town. Even though a townie nearly always gets lynched day 1, the votes still give info. And of course there is a chance of catching scum.

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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by Feck » Sun Nov 13, 2011 8:46 pm

andrewclunn wrote:
Magicziggy wrote:
andrewclunn wrote:##vote no lynch##
this another difference in play styles.
Wait, so you don't get RCs day one, but you do lynch people day one without an RC? :shock:
Yep we do on the grounds that not voting gives less info for day two and because we might hit scum .
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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by Drewish » Sun Nov 13, 2011 8:49 pm

MattShizzle wrote:No lynch is bad for town. Even though a townie nearly always gets lynched day 1, the votes still give info. And of course there is a chance of catching scum.
But the info from an RC... doesn't? That makes no sense to me. Just so you know, if I get another vote, I'm going to RC and PC, because hell, that stuff would all be revealed with a lynch anyways and then at least scum would have to waste the kill getting rid of me rather than town making a bad lynch.
Nobody expects me...

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MGS3: Snake Eater Mafia - Tactical Espionage Action DAY 1

Post by Magicziggy » Sun Nov 13, 2011 8:50 pm

MattShizzle wrote:No lynch is bad for town. Even though a townie nearly always gets lynched day 1, the votes still give info. And of course there is a chance of catching scum.
I'm having a :wtf: moment.
Matt, you often don't vote.

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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by MattShizzle » Sun Nov 13, 2011 8:52 pm

Magicziggy wrote:
MattShizzle wrote:No lynch is bad for town. Even though a townie nearly always gets lynched day 1, the votes still give info. And of course there is a chance of catching scum.
I'm having a :wtf: moment.
Matt, you often don't vote.

Not voting =/= voting "no lynch."

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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by Feck » Sun Nov 13, 2011 8:53 pm

As scum WILL have been GIVEN fake names to claim , claiming will trip up no scum! it might also help scum special hunt (depending how much the flavour affects the roles )
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Re: MGS3: Snake Eater Mafia - Tactical Espionage Action DAY

Post by Uselesstwit » Sun Nov 13, 2011 8:58 pm

andrewclunn wrote:
MattShizzle wrote:No lynch is bad for town. Even though a townie nearly always gets lynched day 1, the votes still give info. And of course there is a chance of catching scum.
But the info from an RC... doesn't? That makes no sense to me. Just so you know, if I get another vote, I'm going to RC and PC, because hell, that stuff would all be revealed with a lynch anyways and then at least scum would have to waste the kill getting rid of me rather than town making a bad lynch.
rc = roll call, i'm guessing that's what we call a mass outing.

what's pc?
irretating wrote:you're a genius, UT!

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