McDonald's Mafia Game Thread

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gib
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Re: McDonald's Day 2

Post by gib » Sat Jan 29, 2011 4:36 pm

higgs2 wrote:One thing pther than it's good we dropped the whole feck thing isI said is that the one way I could see dp as indie/scum would be if he were coached and masons can be indies, otherwise he seems townie, and callan si acting goofy. "I haven't mad a single anti-town move all game" she is ready for mafia all starts. Inand out last night? I did check and ob saw me as she is a mod but I looked around, was happy with my vote so off to bed.

I'm going to be on a plan in a few hours so don't expect much from me until tonight.
i need to reread, i was stuck on the idea that dp was jestering, probably need to drop that and look again through fresh eyes

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Re: McDonald's Day 2

Post by oblivion » Sat Jan 29, 2011 4:43 pm

higgs i don't thin you are invisible. i have never been able to see invisible players. unless something has changed I guess.

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Re: McDonald's Day 2

Post by higgs2 » Sat Jan 29, 2011 4:46 pm

gib wrote:
higgs2 wrote:Oh, and I commented that it sounds like there is one evil indie who threatens us all, and it sounds like the others have town compatible wins. Does that sound right? Could the mean indie even threaten the other indies?
That would kinda work - if all the other indies are town compatible there must be a way the game design balances
Yeah I think in my original post I asked how a game could balance that way. Also, it could be that could set off the neutral indies and cause them to become hostile. Also, the dp thing, if there's no scum a miller could have been thrown infor wifom, if viewed it would make us think there is scum. But I'm still sucpicious of dp.

CAn't mods see invisible players? I'm prolly not invisible now as I got ciked out and had to log in again.
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gib
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Re: McDonald's Day 2

Post by gib » Sat Jan 29, 2011 4:53 pm

what could set off the neutral indies?, not quite with you

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Re: McDonald's Day 2

Post by oblivion » Sat Jan 29, 2011 4:55 pm

higgs2 wrote:
gib wrote:
higgs2 wrote:Oh, and I commented that it sounds like there is one evil indie who threatens us all, and it sounds like the others have town compatible wins. Does that sound right? Could the mean indie even threaten the other indies?
That would kinda work - if all the other indies are town compatible there must be a way the game design balances
Yeah I think in my original post I asked how a game could balance that way. Also, it could be that could set off the neutral indies and cause them to become hostile. Also, the dp thing, if there's no scum a miller could have been thrown infor wifom, if viewed it would make us think there is scum. But I'm still sucpicious of dp.

CAn't mods see invisible players? I'm prolly not invisible now as I got ciked out and had to log in again.
admins can. I don't know about mods. I am not a full mod here. I have some subset of mod abilities in this forum only.

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Re: McDonald's Day 2

Post by gib » Sat Jan 29, 2011 4:56 pm

can we do the higgs invisibilty thing in the PG please guys

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Re: McDonald's Day 2

Post by oblivion » Sat Jan 29, 2011 5:08 pm

Wasn't nightfall a few minutes ago?

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Re: McDonald's Day 2

Post by oblivion » Sat Jan 29, 2011 5:08 pm

not nightfall...daybreak.

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Re: McDonald's Day 2

Post by higgs2 » Sat Jan 29, 2011 5:12 pm

gib wrote:can we do the higgs invisibilty thing in the PG please guys
Oh shut up gib. Are we ruining your concentration?
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McDonald's Day 3

Post by Zigmen » Sat Jan 29, 2011 5:16 pm

Oblivion has been sent off to the great fast-food shack in the sky.



Oblivion was Birdie, and was the Town Doctor.


The Living:

2.Feck
4.Callan
6.Gib
7. Higgs
8. Irre
9. Mantis
10. DP
11. Mononoke

The Flame Brolied:

1.Azathoth - Indy
3.Oblivion- Town Doctor
5.Squid- Town


Feck is your Mayor.

Day runs 24 hours and ends at noon EST tomorrow.
~Three of a Perfect Pair~

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gib
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Re: McDonald's Day 2

Post by gib » Sat Jan 29, 2011 5:21 pm

it was a bit boring tbh

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gib
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Re: McDonald's Day 2

Post by gib » Sat Jan 29, 2011 5:23 pm

oblivion wrote:not nightfall...daybreak.
good point

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Re: McDonald's Day 2

Post by Zigmen » Sat Jan 29, 2011 5:23 pm

~Three of a Perfect Pair~

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Re: McDonald's Day 3

Post by Mantisdreamz » Sat Jan 29, 2011 7:34 pm

hmm, that stinks.


I'm still not sure if Mononoke should be voted off or not.

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Re: McDonald's Day 3

Post by Mantisdreamz » Sat Jan 29, 2011 7:40 pm

Maybe we could get a sub for him, Zig?


vote gib

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