Star Trek TNG
Moderator: Mafia Mods
Re: Star Trek TNG MARK 2 - Day 3 Q-Less
So......
what now. what's next
what now. what's next
Re: Star Trek TNG MARK 2 - Day 3 Q-Less
Was that my role?Don't Panic wrote:Yeah, one of the scum roles in the original was a nice little twist, I was worried about that in the reboot.oblivion wrote:Yes, in both version everyone was a special, even the people who thought they were vanilla town. In the original version I had some nasty gotchas that I'll save for another game. It was better balanced, I think. It's a real shame I screwed it up. Still, scum had horrible luck. don elected mayor and killed by the doc (who otherwise would have protected him from the night vig) and the scum prostitute viewed on night 1 - though I think Gallstone's play was mostly responsible for that.
Cause I had no clue what to do with it in the beginning. Hell I thought I broke the game

Way to many sides to be on!
BTW Mono, I was also scum as well as a mason with you last game.

Auspicious Curmudgeon
Re: Star Trek TNG MARK 2 - Day 3 Q-Less
The thing I find fascinating in a game like this is what having a role claim in your pocket will do to town behavior. There's no strong fear of getting lynched and if it's a fairly minor role (and most of them were) the concern about getting nked that dogs a seer or doc is also not present, and that shows in ways that players pick up, maybe without realizing it.
You guys lynched the only person in the game who thought they were vanilla town on day 1. And both Feck and Denny came in for a lot of FoSes. Everyone else played a fearless town game which SHOULD be the hallmark of vanilla town, but usually isn't.
You guys lynched the only person in the game who thought they were vanilla town on day 1. And both Feck and Denny came in for a lot of FoSes. Everyone else played a fearless town game which SHOULD be the hallmark of vanilla town, but usually isn't.
- Uselesstwit
- Posts: 2290
- Joined: Sat Feb 27, 2010 1:32 am
- Contact:
Re: Star Trek TNG MARK 2 - Day 3 Q-Less
mononoke wrote:So......
what now. what's next

irretating wrote:you're a genius, UT!
Re: Star Trek TNG MARK 2 - Day 3 Q-Less
That was epic that mono took out his father as a bomb!oblivion wrote:The thing I find fascinating in a game like this is what having a role claim in your pocket will do to town behavior. There's no strong fear of getting lynched and if it's a fairly minor role (and most of them were) the concern about getting nked that dogs a seer or doc is also not present, and that shows in ways that players pick up, maybe without realizing it.
You guys lynched the only person in the game who thought they were vanilla town on day 1. And both Feck and Denny came in for a lot of FoSes. Everyone else played a fearless town game which SHOULD be the hallmark of vanilla town, but usually isn't.
Gene Roddenberry would have been proud!
Auspicious Curmudgeon
- Uselesstwit
- Posts: 2290
- Joined: Sat Feb 27, 2010 1:32 am
- Contact:
Re: Star Trek TNG MARK 2 - Day 3 Q-Less
I really noticed this. In the usual games there are a few of us doing most of the lifting. This game really felt like there was a town swarm out looking for scum. We were sharing info and ideas and there was a ton of conversation between people. I would truly have hated being scum in this game. Even without the bollocks load of luck town had.oblivion wrote:The thing I find fascinating in a game like this is what having a role claim in your pocket will do to town behavior. There's no strong fear of getting lynched and if it's a fairly minor role (and most of them were) the concern about getting nked that dogs a seer or doc is also not present, and that shows in ways that players pick up, maybe without realizing it.
You guys lynched the only person in the game who thought they were vanilla town on day 1. And both Feck and Denny came in for a lot of FoSes. Everyone else played a fearless town game which SHOULD be the hallmark of vanilla town, but usually isn't.
irretating wrote:you're a genius, UT!
Re: Star Trek TNG MARK 2 - Day 3 Q-Less
I think the safe role claim was a great idea! Just a bit of bad luck for scum.oblivion wrote:The thing I find fascinating in a game like this is what having a role claim in your pocket will do to town behavior. There's no strong fear of getting lynched and if it's a fairly minor role (and most of them were) the concern about getting nked that dogs a seer or doc is also not present, and that shows in ways that players pick up, maybe without realizing it.
You guys lynched the only person in the game who thought they were vanilla town on day 1. And both Feck and Denny came in for a lot of FoSes. Everyone else played a fearless town game which SHOULD be the hallmark of vanilla town, but usually isn't.
Auspicious Curmudgeon
Re: Star Trek TNG MARK 2 - Day 3 Q-Less
Agreed!!Uselesstwit wrote:I really noticed this. In the usual games there are a few of us doing most of the lifting. This game really felt like there was a town swarm out looking for scum. We were sharing info and ideas and there was a ton of conversation between people. I would truly have hated being scum in this game. Even without the bollocks load of luck town had.oblivion wrote:The thing I find fascinating in a game like this is what having a role claim in your pocket will do to town behavior. There's no strong fear of getting lynched and if it's a fairly minor role (and most of them were) the concern about getting nked that dogs a seer or doc is also not present, and that shows in ways that players pick up, maybe without realizing it.
You guys lynched the only person in the game who thought they were vanilla town on day 1. And both Feck and Denny came in for a lot of FoSes. Everyone else played a fearless town game which SHOULD be the hallmark of vanilla town, but usually isn't.
Auspicious Curmudgeon
-
- not too sweet to sledge
- Posts: 4088
- Joined: Wed Apr 21, 2010 2:03 am
- Contact:
Re: Star Trek TNG MARK 2 - Day 3 Q-Less
Great game. Wish I hadn't missed it.
Re: Star Trek TNG MARK 2 - Day 3 Q-Less
What is truly Ironic is on day 1, I was looking for someone not obvoius to protect (something I learned from Ghat) as everyone expects the mayor to be protected. No one stood out so I just went with the mayor. Low and behold Town caught a huge lucky break with the day 1 Don kill.
Auspicious Curmudgeon
Re: Star Trek TNG MARK 2 - Day 3 Q-Less
thank fuck I was right ......That's the first town game I've played even remotely well .UT thanks for realising about Zigmen ! if you hadn't nobody would have believed me !
I have to think at 6:55 this morning how scum must have felt .......Thank you to the guys that kept us voting on SR ....You were all right .
Zigmen ..Quality flail !
Oblivion I loved the game
(I think a flavour that doesn't obscure the game but lots of roles is lots of fun [at least on Ratz] )
MORT I could have lynched you in RL when you day killed Gallstones and let Zigmen away , BUT your call on SR was just spot on
Not luck BTW We worked that game out !
I have to think at 6:55 this morning how scum must have felt .......Thank you to the guys that kept us voting on SR ....You were all right .
Zigmen ..Quality flail !
Oblivion I loved the game

MORT I could have lynched you in RL when you day killed Gallstones and let Zigmen away , BUT your call on SR was just spot on

Not luck BTW We worked that game out !




Give me the wine , I don't need the bread
Re: Star Trek TNG MARK 2 - Day 3 Q-Less
Thanks for not lynching me on Day One guys.
Re: Star Trek TNG MARK 2 - Day 3 Q-Less
GG Town and thanks Oblivion for running it. Scum had very little chance of pulling this one out after day one. We got routed.
~Three of a Perfect Pair~
Re: Star Trek TNG MARK 2 - Day 3 Q-Less
Yeah. I when I saw the coinflip on Denny's protection I figured it would be a short game.
Times like that, it takes a lot of resolve not to play God. Especially when you're already playing one.
I think this is the second game I've designed where the GM was one of the characters. I'm only up for that when the character is all powerful and an asshole.
Times like that, it takes a lot of resolve not to play God. Especially when you're already playing one.
I think this is the second game I've designed where the GM was one of the characters. I'm only up for that when the character is all powerful and an asshole.
- Magicziggy
- Posts: 4847
- Joined: Wed Mar 17, 2010 8:56 am
- Contact:
Re: Star Trek TNG MARK 2 - Day 3 Q-Less
Yay!
Cheers, Oblivion
Cheers, Oblivion
Who is online
Users browsing this forum: No registered users and 4 guests