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charlou
- arseist
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by charlou » Sun Mar 27, 2011 2:43 am
gib wrote:suggest u make the godkill button less sparkly, that animated lightning gif makes it so tempting
Ah yes, Bolero's godkill ruse ... ffs town
gib, I don't know how much you did behind the scenes, but thanks for your contribution to a great game.

no fences
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divagreen
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by divagreen » Sun Mar 27, 2011 2:53 am
charlou wrote:gib wrote:suggest u make the godkill button less sparkly, that animated lightning gif makes it so tempting
Ah yes, Bolero's godkill ruse ... ffs town
gib, I don't know how much you did behind the scenes, but thanks for your contribution to a great game.

I agree, thank you, Gib!

Currently suffers from Cassandra's curse.
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Bolero
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by Bolero » Sun Mar 27, 2011 11:06 pm
Feck wrote:Bolero wrote:irretating wrote:I'm late, but I hope you've still got choccie to share, diva!
Bolero, you evil, evil, evil SK you

you realise, from now on everyone will think you are scummy?
Yeah, I know. I'm never going to get the chance to do that again.

Oh
You are never getting past day one again .

C'mon, man. I got lucky a fair few times, and according to oblivion I had more tells than an overture.
"I wanna exit how I entered: Between two legs."
The Hilltop Hoods.
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gib
- stone soup vendor
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by gib » Sun Apr 03, 2011 9:43 pm
belated great game guys, especially town day one and of course bolero
also should point out that 99% of the GMing effort here was put in by oblivion, i just worked on the fun bits like chatting about how the dreamberries might work
actually talking of work i was amazed how much work went into the game, and not just in the prep, i'm talking about the round the clock day to day stuff
it's certianly made me think twice before hosting my own game
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Uselesstwit
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by Uselesstwit » Mon Apr 04, 2011 1:55 am
don't be silly gib, you did it perfectly. The secret is to always team up with someone willing to do all the actual work.
irretating wrote:you're a genius, UT!
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irretating
- not too sweet to sledge
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by irretating » Mon Apr 04, 2011 1:56 am
Uselesstwit wrote:don't be silly gib, you did it perfectly. The secret is to always team up with someone willing to do all the actual work.

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Uselesstwit
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by Uselesstwit » Mon Apr 04, 2011 2:24 am
irretating wrote:Uselesstwit wrote:don't be silly gib, you did it perfectly. The secret is to always team up with someone willing to do all the actual work.

Not that I'd ever do such a thing.

irretating wrote:you're a genius, UT!
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oblivion
- Noble Savage
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by oblivion » Mon Apr 04, 2011 3:19 am
gib wrote:belated great game guys, especially town day one and of course bolero
also should point out that 99% of the GMing effort here was put in by oblivion, i just worked on the fun bits like chatting about how the dreamberries might work
actually talking of work i was amazed how much work went into the game, and not just in the prep, i'm talking about the round the clock day to day stuff
it's certianly made me think twice before hosting my own game
I'll just reiterate that due to the dreamberry and inventor mechanics this game was a lot more gm-time intensive than most mafia games are.
There's a reason why some of these roles don't show up in every game.
We should team up on a more vanilla game sometime so you have a better idea what GMs are usually in for.
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gib
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by gib » Mon Apr 04, 2011 10:56 am
i'm keen on that!
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ksen
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by ksen » Mon Apr 04, 2011 5:59 pm
Who's winning?
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Mantisdreamz
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by Mantisdreamz » Mon Apr 04, 2011 6:29 pm
ksen wrote:Who's winning?
This game's over, and it was the SK that won... out of something like, 18 people we had.
It's the Timebomb game going on now.
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Feck
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by Feck » Mon Apr 04, 2011 6:30 pm
ksen wrote:Who's winning?
I lost !

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ksen
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by ksen » Mon Apr 04, 2011 7:05 pm
Hey Feck why do you put spaces before the final punctuation mark of a sentence?
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