Timebomb Game Thread

Mafia Forum is visible to guests. Please note that game threads are limited to posts by players who are involved in each game. Non-player or derail posts will be moved to a gallery thread.

Moderator: Mafia Mods

Post Reply
User avatar
Uselesstwit
Posts: 2290
Joined: Sat Feb 27, 2010 1:32 am
Contact:

Re: Timebomb Day 1

Post by Uselesstwit » Mon Apr 04, 2011 4:58 pm

oblivion wrote:
Uselesstwit wrote:
oblivion wrote:
Uselesstwit wrote:right, but if we have a seer and they out straight off, a scum role blocker would instantly cut their views in half if they have the no two nights in a row restriction, if they don't have that our seer is then useless. I'd rather keep scum guessing, in fact if there is a seer i'd say don't out for a couple days no matter what, since it doesn't look like there is a way to go below zero we should be able to pile the votes on the entire scum team in two days max. That's actually what I was asking about earlier, if town doesn't vote it should push back the end of the game and give our specials the time they need to work. It is totally in scums favor to make this game short and confusing.
The problem we don't know exactly what will trigger endgame. We need to scumhunt during the days.

I'm not sure how good our scumhunting can be without occasionally applying some lynch-vote pressure.

This is a really good point, but we have to take it slow and be very careful of bandwagons. Because we're not going to have so much of our normal info this game.
What matters is that at the end of the game days we only have down votes if we feel sure about them, i.e., we take off pressure votes/tentative votes as appropriate.

Am I missing something?
idk, i'm just wondering how effective pressure votes will be when you can't actually die. I have a vote on me and couldn't care less, it's not like i'm going to miss out on the rest of the game am I? Also it opens up the door to claims of "oh i meant to remove that vote but I didn't get back in time" from scum.

Also, i'd put feck and gonzo on top of the viewing list for tonight if i were the seer.
irretating wrote:you're a genius, UT!

User avatar
divagreen
Posts: 908
Joined: Thu Mar 10, 2011 6:20 am
Contact:

Re: Timebomb Day 1

Post by divagreen » Mon Apr 04, 2011 5:02 pm

I think that the majority of the game will have to be based on character analysis.

We will not be able to measure by lynch vote or mayor vote.

I think that the code words are a key, and it is only with experienced players will town be able to decipher as to whether or not someone makes a false role claim.

I think that it will only help scum if we out our roles now.

I think we need to take this caution under consideration.
Currently suffers from Cassandra's curse.

oblivion
Noble Savage
Posts: 5860
Joined: Tue Nov 03, 2009 6:41 pm
Contact:

Re: Timebomb Day 1

Post by oblivion » Mon Apr 04, 2011 5:05 pm

Uselesstwit wrote:
oblivion wrote:
Uselesstwit wrote:
oblivion wrote:
Uselesstwit wrote:right, but if we have a seer and they out straight off, a scum role blocker would instantly cut their views in half if they have the no two nights in a row restriction, if they don't have that our seer is then useless. I'd rather keep scum guessing, in fact if there is a seer i'd say don't out for a couple days no matter what, since it doesn't look like there is a way to go below zero we should be able to pile the votes on the entire scum team in two days max. That's actually what I was asking about earlier, if town doesn't vote it should push back the end of the game and give our specials the time they need to work. It is totally in scums favor to make this game short and confusing.
The problem we don't know exactly what will trigger endgame. We need to scumhunt during the days.

I'm not sure how good our scumhunting can be without occasionally applying some lynch-vote pressure.

This is a really good point, but we have to take it slow and be very careful of bandwagons. Because we're not going to have so much of our normal info this game.
What matters is that at the end of the game days we only have down votes if we feel sure about them, i.e., we take off pressure votes/tentative votes as appropriate.

Am I missing something?
idk, i'm just wondering how effective pressure votes will be when you can't actually die. I have a vote on me and couldn't care less, it's not like i'm going to miss out on the rest of the game am I? Also it opens up the door to claims of "oh i meant to remove that vote but I didn't get back in time" from scum.

Also, i'd put feck and gonzo on top of the viewing list for tonight if i were the seer.
gonzo definitely, unless he has something more substantive to contribute later today. I need to reread MZ's posts. I thought he came out of the gate pretty fast given all the questions and uncertainties. He'd be a good one to view to, based on what we have to go on so far.

User avatar
Gonzo
For Sheriff
Posts: 1161
Joined: Wed Feb 02, 2011 8:57 pm
Contact:

Re: Timebomb Day 1

Post by Gonzo » Mon Apr 04, 2011 6:33 pm

Okay busy morning... catching up now.
Don't go near that elevator - that's just what they want us to do... trap us in a steel box and take us down to the basement.


User avatar
Feck
.
.
Posts: 28391
Joined: Mon Mar 02, 2009 1:25 pm
Contact:

Re: Timebomb Day 1

Post by Feck » Mon Apr 04, 2011 6:35 pm

UT, justify the comment that I needed to be viewed !
:hoverdog: :hoverdog: :hoverdog: :hoverdog:
Give me the wine , I don't need the bread

oblivion
Noble Savage
Posts: 5860
Joined: Tue Nov 03, 2009 6:41 pm
Contact:

Re: Timebomb Day 1

Post by oblivion » Mon Apr 04, 2011 6:42 pm

Feck wrote:UT, justify the comment that I needed to be viewed !
because you're Feck.

User avatar
Mantisdreamz
Posts: 1826
Joined: Tue Feb 23, 2010 3:01 am
Location: Toronto, Ontario, Canada
Contact:

Re: Timebomb Day 1

Post by Mantisdreamz » Mon Apr 04, 2011 6:44 pm

Feck wrote:Vote Charlou who obviously got a scum role pm .
Just catching up, but I was wondering about that too... she mentioned the 'relevant bits'

Also, this might have been answered already, but since no one dies, do we have the same mayor throughout?

User avatar
Gonzo
For Sheriff
Posts: 1161
Joined: Wed Feb 02, 2011 8:57 pm
Contact:

Re: Timebomb Day 1

Post by Gonzo » Mon Apr 04, 2011 6:45 pm

Bolero wrote:
Uselesstwit wrote:right, but if we have a seer and they out straight off, a scum role blocker would instantly cut their views in half if they have the no two nights in a row restriction, if they don't have that our seer is then useless. I'd rather keep scum guessing, in fact if there is a seer i'd say don't out for a couple days no matter what, since it doesn't look like there is a way to go below zero we should be able to pile the votes on the entire scum team in two days max. That's actually what I was asking about earlier, if town doesn't vote it should push back the end of the game and give our specials the time they need to work. It is totally in scums favor to make this game short and confusing.
OK, I see the sense in this.

The only problem, though, is how town specials convey the results of their work. I mean, what use is a seer if they can't tell us what they've seen?
You don't have to share all the information you've gained as Seer. For example there is no good reason to out that you're a special just because you've viewed another person as vanilla town. The cost of outing isn't worth sticking your neck out for a vanilla, so essentially outing is only necessary if and when you view scum.
Don't go near that elevator - that's just what they want us to do... trap us in a steel box and take us down to the basement.


User avatar
Mantisdreamz
Posts: 1826
Joined: Tue Feb 23, 2010 3:01 am
Location: Toronto, Ontario, Canada
Contact:

Re: Timebomb Day 1

Post by Mantisdreamz » Mon Apr 04, 2011 6:49 pm

oblivion wrote:
Bolero wrote:
charlou wrote:
Azathoth wrote:I think this is a game where a day one massclaim should work. Scum will be gunning for the specials but it doesn't matter because they don't die until the end. Better to have them out in the open.
hmmm ... I'd considered that idea ... but dismissed it because scum can pile their votes on the specials ... but you're right in that that wouldn't affect the role of the specials through the game, it would only mean that the specials are among those town guaranteed to explode at end game. This would be a difficult decision for specials to make because all specials will need to agree without being able to discuss the idea in some way first for fear of drawing attention to themselves. There's also the possibility of false claims by scum, though those will soon become apparent through the system of voting. hmmm ...
OK, I've been doing some reading, and this caught my attention. I can't see how it would be a problem for town specials to out themselves.
although it would be dangerous to vote for them in the game, we don't know what sorts of night actions scum may have. As well as being able to pour some points on players, they may also be able to block town night actions.

things may be clearer after one night round.
Exactly. Their night actions are probably placing votes on other players. I'm not quite sure if we've got the answer yet to if the specials become armed, do their abilities stop working?

User avatar
Feck
.
.
Posts: 28391
Joined: Mon Mar 02, 2009 1:25 pm
Contact:

Re: Timebomb Day 1

Post by Feck » Mon Apr 04, 2011 6:51 pm

oblivion wrote:
Feck wrote:UT, justify the comment that I needed to be viewed !
because you're Feck.
yeah and when I'm viewed as town it will be 2 posts before a scum member chirps up with 'Well he must be the Don then !'
If I was the Don then I would have not known those people who (didn't read or )never got a town PM and I would be all for a mass outing of town roles .
:hoverdog: :hoverdog: :hoverdog: :hoverdog:
Give me the wine , I don't need the bread

oblivion
Noble Savage
Posts: 5860
Joined: Tue Nov 03, 2009 6:41 pm
Contact:

Re: Timebomb Day 1

Post by oblivion » Mon Apr 04, 2011 6:59 pm

Feck, charlou has some questions she's hoping you'll answer.

oblivion
Noble Savage
Posts: 5860
Joined: Tue Nov 03, 2009 6:41 pm
Contact:

Re: Timebomb Day 1

Post by oblivion » Mon Apr 04, 2011 6:59 pm

Feck wrote:
oblivion wrote:
Feck wrote:UT, justify the comment that I needed to be viewed !
because you're Feck.
yeah and when I'm viewed as town it will be 2 posts before a scum member chirps up with 'Well he must be the Don then !'
If I was the Don then I would have not known those people who (didn't read or )never got a town PM and I would be all for a mass outing of town roles .
This is interesting.

User avatar
Athene
Posts: 564
Joined: Sat Sep 04, 2010 7:31 pm
Contact:

Re: Timebomb Day 1

Post by Athene » Mon Apr 04, 2011 7:04 pm

Bolero wrote:
Feck wrote:
Fuzzy Fungi wrote:My guess would be that scum probably max out a persons vest overnight. That seems to be roughly equivalent to a night kill in this style of game.
I might guess they get a vote each ???
The thing is, we won't know what's happened, because the codeword roster thingy won't tell us who's been targetted - it'll just give us a letter. So if I've been "maxed out", for instance, I can tell you all that, but how would you know whether to believe me or not, because all you can see beside my name is a letter?
Put one lynch vote on them and see what happens the next day. If it changes then we know you were lying.

User avatar
Mantisdreamz
Posts: 1826
Joined: Tue Feb 23, 2010 3:01 am
Location: Toronto, Ontario, Canada
Contact:

Re: Timebomb Day 1

Post by Mantisdreamz » Mon Apr 04, 2011 7:05 pm

Uselesstwit wrote:Also, while this goes for every game, this game in particular could be ruined by people not participating in it, so get active people. Especially, gonzo, athene, praying, aza, mantis, we need to hear from everyone. And not just checking in posts either.
Agreed.

Well, so far it seems like UT & Bolero are town - because they're really trying to work things out.

Not that others aren't. But they have been going to greater extents, I think.


What is this question that Charlou had of Feck? If it's why he voted her. There was something that I noticed as well, in regards to her PM. Also, she did seem to know quite a bit right off the bat... then again maybe she's just sharp.

User avatar
Athene
Posts: 564
Joined: Sat Sep 04, 2010 7:31 pm
Contact:

Re: Timebomb Day 1

Post by Athene » Mon Apr 04, 2011 7:13 pm

Athene wrote:
Bolero wrote:
Feck wrote:
Fuzzy Fungi wrote:My guess would be that scum probably max out a persons vest overnight. That seems to be roughly equivalent to a night kill in this style of game.
I might guess they get a vote each ???
The thing is, we won't know what's happened, because the codeword roster thingy won't tell us who's been targetted - it'll just give us a letter. So if I've been "maxed out", for instance, I can tell you all that, but how would you know whether to believe me or not, because all you can see beside my name is a letter?
Put one lynch vote on them and see what happens the next day. If it changes then we know you were lying.

It being the letter changing - assuming by maxed out you mean having 10 points on the vest, if it's

Also, oblivion (?) mentioned earlier that meta-gaming will be important. If somebody claims they were maxed out but their behaviour up until and after that point was anti-town and weird then we'd have reason to be suspicious. And then there's the matter of scums actual target.

Post Reply

Who is online

Users browsing this forum: No registered users and 9 guests